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Including Graphica in School and Library Collections
Many teachers and librarians are discovering ways to incorporate graphic novels and comic books into lessons and programs: from math, to social studies, to language, to science! Additionally, these mediums allow us to help people develop visual literacy skills and think critically about visual culture. Below you can find just a sampling of the many ways these mediums are being used across the curriculum. Comic books and graphic novels are not without critics, however, and if you should find yourself in the position of having to defend their use there are organizations out there ready to assist you.
Scholastic's Guide to Using Graphic Novels with Children and Teens
(From the Guide) "No longer an underground movement appealing to a small following of enthusiasts, graphic novels have emerged as a growing segment of book publishing, and have become accepted by librarians and educators as mainstream literature for children and young adults — literature that powerfully motivates kids to read. Are graphic novels for you? Should you be taking a more serious look at this format? How might graphic novels fit into your library collection, your curriculum, and your classroom? Want to know more? If so, this guide is for you."
Creating Digital Comics in Response to Literature
The article discusses visual nature of the comics and the theoretical perspectives on arts learning and literacy. Topics discussed include aesthetics in language learning, empirical perspective on Language Arts, and relationship between arts and literacy. Also focused are multimodal literacy, meaning making, and aesthetic transaction.
From Manga 2 Math
The article presents information on the use of informational graphic novels to improve student motivation for reading instruction in U.S. education. The author looks at U.S. Common Core State Standards and close reading techniques. The article also discusses the use of Japanese Manga comic books in mathematics education.
One Nation, Going Graphic
The article discusses the need for social studies educators to use graphic novels to engage students in critical literacy practices by combining verbal and visual modes of communication. It states that graphic novels refers to both fiction and nonfiction trade books with self-contained stories presented in a comic book format, appealing to a wide range of interests and a diverse group of readers. It notes that incorporating graphic novels in the social studies classroom enhance students' reading comprehension skills and motivates students to think critically as they read.
The article discusses the use of comics and illustrated trade books (CTBs) as an effective strategy in teaching science. This strategy is said to be in keeping with the Common Core State Standards for English language arts (CCSS ELA) education initiative that requires students to read informational text. CTBs is reportedly effective in strengthening science conceptual knowledge, reading comprehension and vocabulary in middle level classrooms for English language learners (ELL) non-ELL students.
See What U Mean
The article discusses the use of comic books and graphic novels in school reading instruction, discussing the significance and common conventions of visual communication. Topics addressed include discussion of how visual communication is important and shouldn't be ignored, how comics have become popular for instructional material in the 21st century, and a set of common visual symbols and their conventional interpretations.